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Raiding Standards, a Guide

March 20, 2010

I’m a strong advocate of learning by doing. I prefer the method of leading gently into raids, by gathering information, being prepared, and discovering the best way to do things in the fight itself, baring in mind what’s been learned in the past. There are some things that take a while to learn, if you’re new to raiding. I remember my panic in my first Kara run, not understanding the concept of Master looter, and I didn’t even know Flasks existed then, never having rolled an alchemist and not socialising with raiders. In short, I could have done with what I’m about to outline now. I’ve divided it up into sections, with a summary at the start, and more in depth information below. Enjoy!


Summary –

A flask is a consumable item that lasts for 1 hour (without Alchemy). It will give you a powerful buff that doesn’t stack with Elixirs. In Wrath, the 4 choices are –

Flasks give you great buffs for any role. They will increase your DPS/ survivability /healing output or mana efficiency by a large amount.

You can also use a variety of Flasks or Elixirs, crafted by Alchemists, that boost nearly any given stat. You can find out what stats are best for you, and boost them further!

When to use them –

Flasks should be used when dealing with all current content. At the time of writing this, that would be ICC 10/25, Toravon in VoA, and ToC10/25 hardmodes. Ideally drink it just before the first Boss of an raid. Some raid leaders will shout at you if you don’t use a Flask on trash, but it’s not vital unless you’re really struggling with the trash (and to be honest, if you’re struggling with trash, you might not get to the boss.) They are also acceptable to use in older content, such as ToC 10/25 normal and below, if either requested to by the raid/guild leader or you are filling a role where the other members performance may be lackluster.

How many should I bring? –

Standard practice is to bring 3 to a raid that has multiple bosses. That will last you the rough amount of time most groups will spend on a raid. If your Guild leader says otherwise, or you know you’ll be raiding for 5 hours instead of 3, bring the appropriate number of flasks.

Anything else? –

If you possess the Alchemy profession, your flasks will gain a 20-30% effect bonus (ie more of the stat you want) and an extra hours duration. Flasks last through Death.

Buffing Food

Summary –

Buffing foods are different things cooked from the meats of Northrend. They can boost nearly any stat by a reasonable amount. You can eat specific foods if you like, or eat the Fish Feasts most guilds/PuGs put down before a boss.

No matter what you do, you want to eat some buff food. They will increase your DPS/ survivability /healing output or mana efficiency by a large amount. If you consume a fish feast, you’ll get buffs to 3 different stats.

When to use them –

You can make your own choice about when you use your own personal buffing Food. Most Guilds, PuGs and sometimes even 5 man groups will drop a Fish Feast at the start or before the first boss, giving you the 80 Attack Power, 46 Spellpower and 40 Stamina buff for 1 Hour.

How many should I bring? –

If you provide your own, a stack of 20 should do the trick. If you use a Fish feast, that will be provided for you.

Anything else? –

Buffs from buff foods do not last through death. You will have to eat up after any wipe that happens.


Summary –

You should know by level 80 that Durability on gear goes down by 10% when you die, and by small amounts when you take Mob and Falling damage.  You should enter a raid fully repaired.

How much should I bring? –

Most guilds do not allow repairs from the Guild Vault, and as such you may need to field up to 200g for an evening of repairs.

Anything else? –

As said above, always enter a raid fully repaired. Raid leaders will not be impressed if 30 seconds after the pull you go ‘Ah damn, wep’s broken guys, don’t worry I’ll level unarmed for a bit :D’ Never let yourself get below 30% durability in a raid: You may get killed and battle rezzed multiple times during progression fights, don’t waste it by having red gear when you pop back up again.


Summary –

Reagents are used in most Raid-wide buffing spells. Different classes need different amounts. Paladins for example should always have 100-200 Symbols of Kings on them. The raid needs the buffs you provide, that’s partially why you’re brought in some cases.

When to use them –

At the start of a raid, in most cases. If it’s something long lasting like an hour long Prayer of Fortitude, there should not be a point in the raid where someone does not have that buff.

How many should I bring? –

Paladins: 100-200 Symbols of Kings, 5 Symbols of Divinity

Priests: 40 Sacred Candles

Shamans: 10 Ankhs

Druids: 20 Starleaf seeds, 40 Wild Spineleaf

Warlocks: As many soulshards as you can carry

Rogues: A stack or two of the appropriate Poisons

Mages: 100 Arcane Powder, 20 Runes of Portals, 20 Runes of Teleportation

Death Knights: 10 Corpse Dust

Hunter: At least 6 stacks of Ammo, the full 1k in each stack. Also buff food for your pet and normal food incase it dies a lot and its happiness drops (that will majorly effect its damage.)

Anything else? –

Not everything in my large list of class reagents will be accurate – sometimes people will Glyph out of the reagent costs of spells, but you would know if you’d done that. Feel free to correct me on standard class reagent practice for anything other than Paladins and Hunters!


Summary –

A raid warning addon such as Deadly Boss Mods, Bigwigs or Deux Vox Encounters is vital in knowing when to move and what to do. No raider should be without one. There are many class specific addons that some would consider vital, and not everyone has. I would personally recommend every Paladin using Pallypower – you can use it to buff, organise what class gets what blessing, notify you when rebuffs are needed, and manage your seals, auras and righteous fury. It also allows you to sync blessings with any other Paladins in your group or raid, and there’s a version for raid leaders to set out what they want Blessed.

When to use them –

All the time in raids! Deadly Boss Mods even has functionality for 5 man heroics as well.

Anything else? –

Always make sure you have the latest version. An outdated version of a raid warning addon could let you down at a vital moment. You can find them to download / update through Curse and

Well, that about wraps it up. I hope this guide can be of some help to you, and maybe teach you long time raiders a thing or two. Maybe! Have a random TBC raid screenie.


Old skool

Happy Raiding!

26 Comments leave one →
  1. Budsmokersonly permalink
    March 31, 2010 5:31 pm

    ^ this….i lost count of how many times im in a raid were other pallies dont have reagents….even my RL is guilty of this….i usually dont carry less than 600 symbol of kings nd bout 10 symbols of divinity just cus i know someone else is gonna forget and hold the raid up >.<

    • Zal permalink*
      March 31, 2010 5:37 pm

      Yeah, it’s terrible. There normally the kind that are late to raids anyway, why can’t they use that time to actually get prepared!

  2. Budsmokersonly permalink
    March 31, 2010 5:46 pm

    Exactly…i mean hell half the time i see them online for a good 2 hours before raid time nd they still somehow manage to not be repaired or have reagents

  3. samuelv permalink
    June 5, 2010 12:36 am

    I think the 80 priest regeant is called devout candle. 40 seems a little much though (same for the wild spineleaf). They last an hour, so you’re talking 40 wipes. A full stack of 20 should suffice, at least ’till you go by a repair bot/vendor.

    Shamans shouldn’t need ankh’s. There’s really no reason not to have the minor glyph that relieves you of the need for the regeant.

    • Zal permalink*
      June 5, 2010 9:35 am

      On the priest reagent, you need 3 per round of buffs (Fortitude, Spirit, Shadow Protection) so you can work through them pretty fast. I tend to carry 40 on a raiding night on my priest and end up with about 11 left, but each for their own.

      Indeed, Shamans can do that. Was being thorough 🙂

  4. Boobah permalink
    June 5, 2010 1:11 am

    Corpse Dust: Alternately, Glyph of Raise Dead. It’s not hard to find the space in your minor glyph slots.

    Similarly, hunters usually use Glyph of Mend Pet and Bloodthirsty to keep pet happiness topped up, especially since unlike food, both of these are usable in combat and the usual reason your pet isn’t happy is because it was just rezzed.

    • Zal permalink*
      June 5, 2010 9:32 am

      Indeed, although I reckoned I should be thorough and include everything for those that choose not to go with those things.

  5. Virtuoso permalink
    June 5, 2010 2:01 am

    I HATE fish feast. It is less than ideal for many classes.
    Dragonfin Filet is better for Str users.
    Hearty Rhino is better for classes very close to armor penetration cap.
    Imperial Manta Steak is better for some casters

    I’m an Enh shaman, so I benefit from every stat from a fish feast, but other classes aren’t as lucky, and should go out of their way to cook food. It’s not more than 10 minutes of work before a raid. 😦

    • Zal permalink*
      June 5, 2010 9:31 am

      Oh yes, certainly, I might at a future date go over which foods are best for each class/spec. It would be a valuable list, although most likely changing a lot as Blizz tweak the classes…

  6. Ellarius permalink
    June 5, 2010 4:17 am

    One thing worth mentioning,even the best of us will sometimes log in late cuz we got stuck in traffic or something.One very simple solution is to go with one of the many various portable supply systems =P I personally use the argent squire/pony combo.Getting one of these types of things is the best way to ensure u are never that guy without symbol of kings =P

    • Zal permalink*
      June 5, 2010 9:25 am

      Yeah, I have my mammoth for those who need a quick reagent-stock up too, and at least two of my guildies have a Jeeves!

  7. Elsydeon permalink
    June 5, 2010 9:32 am

    I hate PallyPower, every raid I have to deal with it. My hatred of the addon is famous in my raids.

    The problem is the assist only broadcast lockout. Not only do I have to ask for assist to push a button (which is insulting) but the stupid thing constantly overwrites the buffs I attempt to assign with ZOMGBuffs until I do broadcast.

    The other thing is that it is highly degrading in a raid with 3-4 or more paladins to require an addon to remember who you were buffing. In BC where there were 7 blessings, it’s one thing, now there are 3-4.

    • Zal permalink*
      June 5, 2010 9:39 am

      I still raid with a few Paladins who’s english is a little shakey, and getting them to understand they need x buff on y class is much easier with an addon. I get your point, but I’m always going to prefer using an addon to manage it!

  8. Janaelle permalink
    June 9, 2010 3:44 pm

    Just wanted to mention that some classes/specs don’t use the normal flasks. Plus depending on your gear you might need, say, an expertise flask. Best thing to do is talk to an Alchy and view ALL the flasks AND elixers to see what’s best for you.

    Food works this way too of course. A 1% wipe can be only 200dps from ONE person.

    • Zal permalink*
      June 9, 2010 5:35 pm

      Indeed. I’ll do an addendum!


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