How I make my UIs, round 2
I wrote before on how I make my UIs. It’s a lot of stealing/inspiration, and juggling of addons. Before, I did a ranged UI from scratch, and showed you the frankensteinian results. This time, I’ve set myself a more modest goal – one that will bear fruit before Cataclysm. I want to streamline my healer UI. Working off snips and snaps of my current UI, I’ve remodelled it so that I have Grid for healing more directly in the middle, with easy access to my personal frame, my target, my focus and target target. Everything else is spread out from that. I do wish WIM wasn’t so chunky and yet so useful. Sigh. So here’s draft number one of the redone healery UI!
Now for the finishing touches, a play around with KGpanels and everything else, get a good theme going. Now we have this being tested in a heroic!
And now here we have it in a 10 man raid, fighting against Sindragosa in ICC 10. I’d like to think it played a part in the fact that we downed her on that evening! I might tweak it some more so there are no gaps between the panels, haven’t decided if I like the slivers of background yet.
So there you have it. From a monstrous cobbling together to a fully functioning raid interface. Customizing a UI can make a lot of difference, because you put things where it’s most convenient for you, thusly performance and happiness (hopefully) will skyrocket!